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FP1 chapter 3 - coordinate systems
(parametric functions, parabolas and the rectangular hyperbola)
"In this chapter you will be introduced to the parabola and its properties. You will also work with another curve called a rectangular hyperbola."Table of Contents
FP1 section 3.1
Pre-requisite knowledge:
. . . . . .which means that the variable t is allowed to be any real number.
Learning outcomes:
Examples:
Given the parametric function
... sketch the curve.
Solution:
Start by creating a table of values for t = -3 to t = 3:
Here's an animated graph of this function in Desmos. The value of a changes smoothly. You can stop it if you like and explore what happens as you change 'a'.
We don't get this complicated in FP1, but you might enjoy the snowflake emulator I made in Desmos using parametric functions. It's designed to look like the snowflakes that fall in the foreground of the iPad game 'Clash of Clans' at around Christmas.
Why not have a look at the motion of objects in other games and see if you can model their movement with Desmos?
FP1 Exercise 3A
FP1 section 3.2
Pre-requisite knowledge:Learning outcomes:
FP1 Exercise 3B
FP1 Exercise 3C
FP1 section 3.3